MLP: Griffon Kingdoms
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Scintillance [Unicorn]

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Scintillance [Unicorn] Empty Scintillance [Unicorn]

Post by Lance Sun Oct 21, 2012 7:09 pm

INFORMATION:

APPEARANCE:

SPELLS:

BIO:


HISTORY:

=Time Line=
Year Negative 11 - Shady Spare Time Activities

Year 4 UNKNOWN - Dungeon Trotter: Tunnels and Triapses

Year 4 November 12 - As Bright as Dull Could Be

Year 4 November 12 - Of Old Friends and New Ones

Year 4 November 12 - Guide to the Undermarket

Year 4 November 13 - A Lightbulb for the Blind

Year 4 November 13 - What We've Learned Today

Year 4 November 14 - Shattered

Year 4 November 15 - First day at the Job

Year 4 November 16 - Lost and Found

Year 4 November 17 - Lost and Found Again

Year 4 November 18 - Magic Training: Placement Test

Year 4 November 22 - Magic Training

Year 4 November 23 - For Freedom of Mind

Year 4 November 24 - Well I'll Be a Changeling's Uncle

Year 4 November 27 - Dungeon Trotter: Falling Angels Hidden Dice

Year 4 December 6 - Clouded Judgement, Tedious Thoughts

Year 4 December 7 - A New Arrival

Year 4 December 8 - Hello Long Lost Cousin

Year 4 December 10 - Caught in the Act

Year 4 December 16 - Enter the Masked Mare
Year 4 December 25 - Changelings and Trainees
Year 4 December 26 - My Friend's a Murdurer and I'm OK with it

Year 5 January 1 - Combat Training


Last edited by Scintillant Calcite on Tue Nov 11, 2014 9:13 am; edited 62 times in total (Reason for editing : timeline)
Lance
Lance
IRON WILL
IRON WILL

Posts : 853
Join date : 2012-10-21
Location : Zebrabwe

Character sheet
Alignment: Does not like Griffins
Profession: Conjurer/Poet/Assistant at tje Magic Eye store
Age: 25

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Scintillance [Unicorn] Empty Re: Scintillance [Unicorn]

Post by Atriark Mon Oct 22, 2012 12:20 pm

Alright Atriark's Temporary Seal of Approval! I would suggest adding more into your history, cause more is always good.
Atriark
Atriark
Fancy Pants
Fancy Pants

Posts : 168
Join date : 2012-10-20
Location : Zebrica

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Scintillance [Unicorn] Empty Re: Scintillance [Unicorn]

Post by Lance Mon Oct 22, 2012 12:33 pm

Brilliant! One history expansion pack, coming right up! Scintillance [Unicorn] 1848667513

EDIT: good news is, I think I've outdone myself. bad news is: I miiiiight have overdone it xD
Lance
Lance
IRON WILL
IRON WILL

Posts : 853
Join date : 2012-10-21
Location : Zebrabwe

Character sheet
Alignment: Does not like Griffins
Profession: Conjurer/Poet/Assistant at tje Magic Eye store
Age: 25

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Scintillance [Unicorn] Empty Re: Scintillance [Unicorn]

Post by Syron Wed Oct 24, 2012 6:14 am

Aww, I hoped it would go through xD

Well, even without crossbows, I still like this char!
Syron
Syron
Sweetie Belle
Sweetie Belle

Posts : 818
Join date : 2012-10-21
Location : Germany

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Age:

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Scintillance [Unicorn] Empty Re: Scintillance [Unicorn]

Post by Lance Wed Oct 24, 2012 1:58 pm

Well the concept was that Scintillance loves the mechanism of such things, but I suppose I can... (insert mental pain here) remove the complications of my favourite weapon... as for conjuring weapons out of thin air, no pony said Lance trots around a militaristic town with brilliant glowing weaponry for griffins to see; so long as he has anything conjured out, he's in a mental tug of war between holding onto the existence of the constructs, and making sure he remembers to breathe. (well, with more unfamiliar patterns, that is.) Can I at least keep the Pendulum pole, though? I can drop the complications to a… sword and symbolic shield (personal designs, mind you) but I’m hoping I can hold on to my other favorite weapon, at least…
Scintillance [Unicorn] Pendul11

the sword is a back up plan; if the pendulum pole is too much, I should at least know if I'm still over complicating the sword... It's the result of a thinking mind (following the basic purpose of Lance's cutie mark; Scintillance gives physical form to his imagination, but he would easily lose himself within his own mind, if he ventures to far)I'll upload the shield for review once I make a digital version of the drawn one

And… other than the actual weaponry he uses… should I remove his conjuration ability entirely, if it sounds OP? The idea is that he offers assistance in the form of temporary structures, though it leaves him comparable to a vegetable for as long as he keeps them out… (bridges, ladders, ropes, etc.)

Please, do tell me what parts of Scintillance are "over the top," so that I know what specifically needs to be changed... if crossbows are too complex to conjure from light, then what wouldn't be? (or at least cross out what you think is going too far: the sword I've posted, the shield, Pendelum Pole, ladders, bridge [i suppose I can drop it down to small, levetateable platforms] ropes... I'd need to know my limits)

EDIT: here's the shield. sorry for the sloppy work, I've only a few minutes before I can't use this temporary internet
Scintillance [Unicorn] Scinti10
Lance
Lance
IRON WILL
IRON WILL

Posts : 853
Join date : 2012-10-21
Location : Zebrabwe

Character sheet
Alignment: Does not like Griffins
Profession: Conjurer/Poet/Assistant at tje Magic Eye store
Age: 25

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Scintillance [Unicorn] Empty Re: Scintillance [Unicorn]

Post by Harmor Thu Nov 08, 2012 3:51 am

Accepted! Thanks for the cooperation!
Harmor
Harmor
Newbie
Newbie

Posts : 10
Join date : 2012-10-28

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Scintillance [Unicorn] Empty Re: Scintillance [Unicorn]

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